class GPUSupportedLimits
Properties #
#maxBindGroups: number
readonly
#maxBindGroupsPlusVertexBuffers: number
readonly
abstract
#maxBindingsPerBindGroup: number
readonly
#maxBufferSize: number
readonly
#maxColorAttachmentBytesPerSample: number
readonly
#maxColorAttachments: number
readonly
#maxComputeInvocationsPerWorkgroup: number
readonly
#maxComputeWorkgroupSizeX: number
readonly
#maxComputeWorkgroupSizeY: number
readonly
#maxComputeWorkgroupSizeZ: number
readonly
#maxComputeWorkgroupStorageSize: number
readonly
#maxComputeWorkgroupsPerDimension: number
readonly
#maxDynamicStorageBuffersPerPipelineLayout: number
readonly
#maxDynamicUniformBuffersPerPipelineLayout: number
readonly
#maxInterStageShaderVariables: number
readonly
abstract
#maxSampledTexturesPerShaderStage: number
readonly
#maxSamplersPerShaderStage: number
readonly
#maxStorageBufferBindingSize: number
readonly
#maxStorageBuffersPerShaderStage: number
readonly
#maxStorageTexturesPerShaderStage: number
readonly
#maxTextureArrayLayers: number
readonly
#maxTextureDimension1D: number
readonly
#maxTextureDimension2D: number
readonly
#maxTextureDimension3D: number
readonly
#maxUniformBufferBindingSize: number
readonly
#maxUniformBuffersPerShaderStage: number
readonly
#maxVertexAttributes: number
readonly
#maxVertexBufferArrayStride: number
readonly
#maxVertexBuffers: number
readonly
#minStorageBufferOffsetAlignment: number
readonly
#minUniformBufferOffsetAlignment: number
readonly